In case anyone's still stopping by here to see if anything's changed, I thought I would provide an update on my situation. I no longer write for this site and I don't have any current plans for future updates, though it will remain online (along with its subdomains) indefinitely. I want to thank my co-admin, Pero, for taking care of the site's hosting fees in my absence, I did not ask nor expect him to do that. For those who aren't aware, I suffer from bipolar disorder, depression, and anxiety. I was also in a situation for years that I don't want to talk about, but for those who are aware of it and wondering about it, let's just say that it's over. But these two factors have left me mentally incapable of running a forum anymore, so I am considering that part of my life over.
I don't play video games too much anymore, at least not in the way I used to. I used to like playing all kinds of games on all different systems as you could probably tell from my reviews, but lately I've become a very avid Pokemon Go player and when I'm home I mostly play hidden object games on Steam to unwind. If you're curious about my Pokemon Go adventures, I have some stories I can share. My friend, Troy (you might remember him from the forums or the Rau Gallery as "Lord Vyce/Boomerang"), and I had prepared for about a month to take on the raid boss, Dialga, with just my two accounts and his. We had earlier succeeded in a trio against Rayquaza, who is much easier. After two failed attempts and blowing countless stardust and candy leveling up Machamp, Breloom, and Hariyama parties with Dynamic Punch, we finally succeeded. Here is the video of our victory:
The story why we did this is much more complicated than just, "For the challenge of it", although that was the main reason. Troy, as you can see, is on Team Instinct, or as I like to call it, the Yellow team. Due to the dominance of the Blue and Red teams in my area and his relatively low trainer level, he is often disadvantaged in raids with other players. However, I coached him into building up type-effective parties so that even when he's the only Yellow team player in the raid, he still gets 1-2 personal damage Premiere Balls and a team bonus ball as well. The game does now include an option to change your team, but our efforts have proven that team disadvantages can be overcome when you know what to do. Great/Ultra/Best Friends bonus balls help, too, so build up your friendship level with people you raid with a lot.
Anyway, though Rayquaza is easier than Dialga, if you're still interested in seeing our trio, here is the video:
Unlike, Dialga, in which we had two failed attempts before victory, this was our first try. Despite being the best Dragon type in the game, Rayquaza's double weakness to Ice is his Achilles' heel.
For a complete playlist of all my Pokemon Go challenge videos, visit here (note that I do not make money on my YouTube channel).
Finally, I should note that although I will not be changing the name of the website, I am no longer known as "FO". I prefer to be called "Alys" now.
Out with the old, in with the new. I was having too much trouble getting the new forum RSS feed to work with FeedInformer, so I thought, screw it. Why not upgrade? I went with FeedWind and produced a forum feed that displays much like the Twitter feed does. The only disadvantage is that this new feed will *only* display posts from Port Saiid, none of the other community boards will be featured anymore. However, several months ago almost all of those boards were officially declared "defunct" by their owners, so I don't think this should be a problem. I also changed up some of the colors to be a little more consistent and simplified the Port Saiid Twitter list's title.
Okay, the RSS Feed is back. I guess I should've held out a little bit longer, although it hasn't been updated in a year. Once things have settled in a little more, I'll try to get back to posting my updates to the forum that generates the feed. Since Yuku/Tapatalk reinstated RSS feeds on the forums, I'll work on getting the Port Saiid Pipeline back up next.
Some housekeeping - because the new forums stripped the quick links, I have brought back a very scaled-down version of the Memory Card that only includes the three largest FlyingOmelette.com subdomains and community friend site CodieKitty.com. Although DHN is defunct, it contains a wealth of community archives and reviews. RQ87 and RHH are still updated and have an enormous amount of gaming and cartoon-related content to explore. I also opted for the small banners instead of the icons I had before because it's easier to tell what they are.
The Hidden Object Games guide can now be found in the Guides menu to the left. It replaces the Zelda: Ocarina of Time guide because that's already featured under the Shrines menu and I don't need it in both places.
Minor fix: I changed the Twitter table to the right so that it won't bleed over the edge on mobile browsers anymore.
Until I can figure out how to create a site feed for new forum topics, I have embedded the Port Saiid Member Twitter List in the Pipeline's place for now. (In fact, we'll probably keep both even if I do figure out a solution for the Pipeline.) I have also updated my Yuku link in the above widgets, although you'll now need to have an account and be logged in to read it. Unfortunately, it will only show my posts from Port Saiid itself, not the other boards, but they're all pretty much defunct anyway, so I guess it doesn't matter. I have also done away with the site's RSS feed, which was generated by the old version of the forums, and quite frankly, was not very useful. I never did like keeping that updated because I had no way of knowing how many people were actually using it, and when I asked on the forums the general responses I got were, "I don't use it" and "I don't know what an RSS feed is". Once again, if anyone wants to be added to the Port Saiid Twitter List, just let me know.
Yuku, the service that hosts our forums, has gone through a transition to Tapatalk that has bricked the Port Saiid Pipeline. I do not know if there is any way to get it going again because the new version of the forums does not seem to have an RSS feed, which is what populated the topics on the Pipeline. We are going to look into alternatives (even if it's through something other than FeedInformer), but if we can't find a replacement, we might opt to embed a Twitter feed in its place. The forums are also using a barebones default design at the moment as the old skin was wiped out in the transition. Yuku is claiming a new WYSIWYG editor is in the works and once it's available, I'll work on creating a less generic design for Port Saiid.
Meanwhile, I haven't officially announced this until just now and I don't really have a place where it's permanently indexed on the site yet, but if you follow me on Twitter or saw it mentioned on the forums, I've been working on puzzle guides for the various Hidden Object Games I've completed:
The way this project got started was because I began to notice that a lot of HOG's reuse the same sorts of puzzles. (Common ones I see a lot are the "Battery Number Puzzle", the "Cat's Cradle", the "Color Matching Wheels", and "The Bucket Problem".) I wanted to start keeping track of how often I see the same kinds of puzzles in HOG's, and it turned into me writing guides on how to solve them as well. While some of these HOG's do have in-game strategy guides, or guides on other websites, some of them do not...and even for some of the ones with bonus chapters that do, the guides are missing the bonus chapter puzzles because they were written before that edition of the game was released. So, some of this could be helpful if you're really stuck on something in one of these games and can't find a solution anywhere.
If you follow my account on Twitter, then you probably know that I completed out 2016's Capsule Reviews awhile back. If you don't, I thought I'd let everyone know they're done. I didn't announce it earlier because I didn't update the index pages...and in fact, I still haven't, but since I also completed January 2017's Reviews, I thought I should mention it now and fix the index pages later. I've also done some slight adjustments on those pages to make them easier to read on widescreen monitors.
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