Equinox
scans

Manual

Here is the complete manual for Equinox in jpg format (back cover omitted because it's just a blank page with Sony Imagesoft's old American address).

AMERICAN VERSION

  • Front Cover
  • Pages 2 & 3: Warning & Contents
  • Pages 4 & 5: The Way of the Son
  • Pages 6 & 7: Starting the Game & The Kingdoms of the World
  • Pages 8 & 9: Galadonia - Death Island
  • Pages 10 & 11: Controls & Life and Magic
  • Pages 12 & 13: Saving Games & Know Thine Enemies and How to Defeat Them
  • Pages 14 & 15: The Mystery of the Stone Crosses & The Dungeons of Death
  • Pages 16 & 17: Controls & The Select Screen
  • Pages 18 & 19: Rooms, Doors, and Bricks
  • Pages 20 & 21: The Tools At Hand
  • Pages 22 & 23: Weapons & Spells
  • Pages 24 & 25: Spells & Demons in the Dark
  • Pages 26 & 27: The Guardians of Fate
  • Pages 28 & 29: Sonia & Song of the Harp
  • Pages 30 & 31: Sony Imagesoft Inc. Warranty

  • Equinox Manual in Text Format - File taken from Gamers Graveyard. Transcribed by: unknown.

    PAL VERSION
    (Contributed by Equinoxfan82)

  • Front Cover
  • Pages 0 & 1
  • Pages 2 & 3: Contents
  • Pages 4 & 5: The Way of the Son
  • Pages 6 & 7: Starting the Game & The Kingdoms of the World
  • Pages 8 & 9: Galadonia ~ Death Island
  • Pages 10 & 11: Controls
  • Pages 12 & 13: Life and Magic
  • Pages 14 & 15: Saving Games & Known Thine Enemies and How to Defeat Them
  • Pages 16 & 17: The Mystery of the Stone Crosses & The Dungeons of Death
  • Pages 18 & 19: Controls & The Select Screen
  • Pages 20 & 21: Rooms, Doors and Bricks
  • Pages 22 & 23: The Tools at Hand
  • Pages 24 & 25: Weapons & Spells
  • Pages 26 & 27: Spells & Demons in the Dark
  • Pages 28 & 29: The Guardians of Fate
  • Pages 30 & 31: Sonia & Song of the Harp
  • Pages 32 & 33: Sony Imagesoft Inc. Warranty
  • Back Cover

    JAPANESE VERSION
    (Contributed by Equinoxfan82)

  • Front Cover
  • Pages 2 & 3: Story
  • Pages 4 & 5: Controls
  • Pages 6 & 7: Overworld
  • Pages 8 & 9: Overworld Monsters
  • Pages 10 & 11: Dungeons
  • Pages 12 & 13: Select Screen & Items
  • Pages 14 & 15: Items & Rooms
  • Pages 16 & 17: Dungeon Monsters
  • Pages 18 & 19: Weapons & Spells
  • Pages 20 & 21: Overworld Map
  • Back Cover


    other

    Equinox-related scans from Nintendo Power magazine:

  • Volume 44 Review Part 1
  • Volume 44 Review Part 2
  • Volume 44 Review Part 3
  • Volume 44 Review Part 4

    This four-page feature includes some original artwork and maps of the overworld and first three dungeons.

  • Volume 44 Now Playing

    This is part of the "Now Playing" section of the same issue that reviewed Equinox. This is where NP gives their opinions on the good and bad points of the game. (Sorry, but due to the page layout, Equinox is sandwiched between reviews of Sonic Blastman and The Magical Quest Starring Mickey Mouse.) I don't know what they mean by "kicking", since you can't actually kick in this game. Just "pushing" would have sufficed.

    Despite that the game was reviewed in January 1993, it would not actually be released until several months later. This was due to problems that turned up during playtesting that forced the game back into development. (If I figure out what issue of Nintendo Power mentioned that, I will eventually scan it and post it here, too.)

  • Volume 64 Classified Information

    This is where I originally learned of the code that gives you infinite life and magic. Though I knew of this code's existence, I never used it to beat the game.

  • Volume 39 Pak Watch

    Here is a preview of Equinox from Nintendo Power that shows a screenshot of the game in the early stages of development. (Also includes information on Chuck Rock in the same article.)

    American, European, & Japanese box art:

  • American Box Art Front
  • American Box Art Back

    Comments: The front cover of Equinox is actually one of my favorite game box art designs. I love how it looks like a watercolor painting and the way the Troll and the 2nd boss, Sung Sung are "hidden" in the design. The two moons are a nice touch, even though you can never see a moon in the game.

    The only question is...What does the back mean by "from strategic attack positions high in the clouds"? Are they talking about the way the Trolls fall out of clouds to attack you? But it makes it sound like Glendaal actually goes somewhere in the clouds, but he doesn't...

  • European Box Art Front
  • European Box Art Back

    Comments: Uh, okay, WHAT the hell? That character looks NOTHING like Glendaal. He's dressed completely differently, he's not even the same race. He's riding on a cloud, which Glendaal never does, and wielding a magical scepter, a weapon Glendaal never uses. There are no enemies in the game that come even close to resembling those red gargoyles or those dragons. (There are werebats and spinning devils, but there aren't ANY dragons at all.) And what's with the town in the lower right corner, or that castle on the mountain with the spiral pathway leading up to it? If it's supposed to be Sonia's Ice Palace, shouldn't it be surrounded by ice? There are also some runes far off in the background, or maybe that's supposed to be Stonehenge, which could possibly represent a similar circular pillar formation in Afralona, but seriously...what the heck is up with this box art?? I only have two guesses:

    1. It was from a really early preliminary stage of the game and the concept completely changed during development, though they decided to keep the boxart anyway since it was already done. Maybe they originally wanted the setting and characters to be more in line with Solstice, thus keeping with the idea of a medieval castle, a wizard hero, and European-based mythological monsters like dragons and gargoyles.

    2. This art was intended for a completely different game that never got made, and thus it was "recycled" for Equinox. I'm just glad it was changed for the American release because the American version is far more fitting and attractive.

  • Japanese Box Art Front
  • Japanese Box Art Back
  • Japanese Box Art Top
  • Japanese Box Art Bottom
  • Japanese Box Art Left
  • Japanese Box Art Right

    Contributed by Equinoxfan82.

    Comments: Well, that's an interesting take on Glendaal's design. Much better than the PAL version. Although the knight is really cheesy-looking, and the artist seems to have interpreted the werebats as flying minotaurs.

    American, European, & Japanese cartridges:

  • Equinox NTSC (US) Cart (Front)
  • Equinox PAL Cart (Front)
  • Solstice 2 Japanese Cart (Front)
  • Solstice 2 Japanese Cart (Back)

    Contributed by Equinoxfan82.

    Miscellaneous:

  • Equinox Magazine Ad (Contributed by Equinoxfan82)
  • Early Development Screenshots (From Chris Covell's Page)
  • Glendaal & SungSung Fanart (Contributed by Codie Martin)


  • Solstice
    scans

    Manual

    Here is the complete manual for Solstice in jpg format.

  • Front Cover
  • Pages 1 & 2: CSG Imagesoft Inc. Limited Warranty
  • Pages 3 & 4: Warning & The Legend of Kastlerock
  • Pages 5 & 6: Contents & How to Use the Controller
  • Pages 7 & 8: The Quest for the Staff of Demnos
  • Pages 9 & 10: The Quest for the Staff of Demnos
  • Pages 11 & 12: The Journey Through Kastlerock & The Magic Potions
  • Pages 13 & 14: The Magic Map, The Magic Elven Boots & The Four Keys
  • Pages 15 & 16: Blocks and Hovering Crystal Balls, The Hats of Life, Blasting Bombs, The Portals & The Spinning Coins
  • Pages 17 & 18: The Perils of Kastlerock
  • Pages 19 & 20: Winning the Game & Solstice Credits
  • Pages 21 & 22: Compliance With FCC Regulations
  • Back Cover

  • Solstice Manual in Text Format - File taken from |tsr's NES Archive. Transcribed by: |tsr.


    other

    Here are some Solstice-related scans from Nintendo Power magazine.

  • Volume 13 Review Part 1
  • Volume 13 Review Part 2

    This two-page feature includes some original artwork and maps of the first area of Kastlerock.

  • Volume 18 Classified Information

    This is where I originally learned of the code that gives you infinite life and magic.

  • Volume 11 Pak Watch

    Here is a preview of Solstice from Nintendo Power that shows screenshots of the opening demo.


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