Publisher: Artifex Mundi       Developer: Tap It Games       Release Year: 2013

A detective visits a strange New England town where her reporter friend has disappeared. The town, Serpent Creek, has a strange obsession with snakes, a creepy mayor, and the citizens act like they're under some sort of spell. The "9 Clues" gimmick is like a hidden object scene where you're not told what to find, and just have to hunt around the room for things that are out-of-place. Your character then pieces together the crime scene from the clues she finds.

Type: Node Maze

Comment: Make the tourist visit all nodes on the way to the goal. He can only visit each node once. Here is the solution.


Type: Color Wheel

Comment: The first of three puzzles of this type, you need to turn all the snake heads green. I don't have specific instructions for these types of puzzles, I just typically hit the 2 button, then use the 3 to offset it when 2 can no longer turn any heads green. It's apparently possible to do it the other way around, too.


Type: Tetris Blocks

Comment: Put together the circuit boards on the electronic toy mouse. You can rotate parts to fit them in. Here is what it looks like solved.


Type: Correct Order/Sequence

Comment: Click the medallions in order from cheapest to most expensive. You'll have to match each dollar value to a colored string, and follow it to the proper medallion. here it is anyway.


Type: Gear Fitting Puzzle

Comment: Form a chain of gears from the upper to the lower to get the machine running. Here is what it looks like solved.


Type: Electric Connection Puzzle

Comment: Turn the connectors so that the electrical current is directed to all three lights at the bottom. Here it is solved.


Type: Color Wheel

Comment: Same as the first, only now it's 3 and 5 instead of 2 and 3.


Type: Jigsaw Puzzle

Comment: Piece together the picture of the mural. Here is what it looks like solved.


Type: Screen Maze

Comment: Not a true puzzle, but I document HOG screen mazes. The clue for this is on the wall. The correct path is: Up, Right, Right, Up, Left, Right.


Type: On/Off Puzzle

Comment: Ignore the game's clue about "the right order", this is just a super easy on/off puzzle. You need to lower all the bars. Clicking one affects others near it, but I got this in less than 30 seconds.


Type: Color Wheel

Comment: For this one, I kept clicking the 2 until it would no longer make the heads green, clicked the 3 once, then kept clicking the 2 and that worked.


Type: Sliding Tile Node Variant

Comment: Move the cups around until they're placed on the nodes of the same color. Here is what it looks like solved.


Type: Swapping Tile

Comment: Swap tiles to put together the really bizarre painting of the Tree of Life. Easiest to start with the borders. Here is what it looks like solved.


Type: Screen Maze

Comment: Another screen maze, the trick to this one is to always take the path that the glowing cable feeds through.


Type: Cat's Cradle

Comment: This made me facepalm. The final puzzle in the game is a Cat's Cradle. Really, 9 Clues? Not only that, but one of the nodes got stuck when I was trying to solve it, so I was just lucky I was able to work it out with it being in that condition. Here is my solution, complete with node stuck in the upper left above the door handle.

BACK TO HOG GUIDE INDEX

BACK TO MAIN PAGE

AddThis Social Bookmark Button Dreamhost