Publisher: Artifex Mundi       Developer: Tap It Games       Release Year: 2013
A detective visits a strange New England town where her reporter friend has disappeared. The town, Serpent Creek, has a strange obsession with snakes, a creepy mayor, and the citizens act like they're under some sort of spell. The "9 Clues" gimmick is like a hidden object scene where you're not told what to find, and just have to hunt around the room for things that are out-of-place. Your character then pieces together the crime scene from the clues she finds.
Type: Node Maze
Comment: Make the tourist visit all nodes on the way to the goal. He can only visit each node once. Here is the solution.
Type: Color Wheel
Comment: The first of three puzzles of this type, you need to turn all the snake heads green. I don't have specific instructions for these types of puzzles, I just typically hit the 2 button, then use the 3 to offset it when 2 can no longer turn any heads green. It's apparently possible to do it the other way around, too.
Type: Tetris Blocks
Comment: Put together the circuit boards on the electronic toy mouse. You can rotate parts to fit them in. Here is what it looks like solved.
Type: Correct Order/Sequence
Comment: Click the medallions in order from cheapest to most expensive. You'll have to match each dollar value to a colored string, and follow it to the proper medallion. here it is anyway.
Type: Gear Fitting Puzzle
Comment: Form a chain of gears from the upper to the lower to get the machine running. Here is what it looks like solved.
Type: Electric Connection Puzzle
Comment: Turn the connectors so that the electrical current is directed to all three lights at the bottom. Here it is solved.
Type: Color Wheel
Comment: Same as the first, only now it's 3 and 5 instead of 2 and 3.
Type: Jigsaw Puzzle
Comment: Piece together the picture of the mural. Here is what it looks like solved.
Type: Screen Maze
Comment: Not a true puzzle, but I document HOG screen mazes. The clue for this is on the wall. The correct path is: Up, Right, Right, Up, Left, Right.
Type: On/Off Puzzle
Comment: Ignore the game's clue about "the right order", this is just a super easy on/off puzzle. You need to lower all the bars. Clicking one affects others near it, but I got this in less than 30 seconds.
Type: Color Wheel
Comment: For this one, I kept clicking the 2 until it would no longer make the heads green, clicked the 3 once, then kept clicking the 2 and that worked.
Type: Sliding Tile Node Variant
Comment: Move the cups around until they're placed on the nodes of the same color. Here is what it looks like solved.
Type: Swapping Tile
Comment: Swap tiles to put together the really bizarre painting of the Tree of Life. Easiest to start with the borders. Here is what it looks like solved.
Type: Screen Maze
Comment: Another screen maze, the trick to this one is to always take the path that the glowing cable feeds through.
Type: Cat's Cradle
Comment: This made me facepalm. The final puzzle in the game is a Cat's Cradle. Really, 9 Clues? Not only that, but one of the nodes got stuck when I was trying to solve it, so I was just lucky I was able to work it out with it being in that condition. Here is my solution, complete with node stuck in the upper left above the door handle.
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